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The Digital Future We Want: YouTHink Invites Young People to an International Comic Competition and Online Exhibition
Young people from Lithuania, Italy, Portugal and Slovenia are invited to take part in the YouTHink international comic competition and online exhibition, using their creativity to show how they envision the digital future. The competition and exhibition aim to promote media literacy. By creating original comics, participants can share their…
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A convincing profile is not always a trustworthy one: YouTHink invites young people to free media literacy training
Free pilot training is underway in Lithuania, Italy, Portugal and Slovenia through the international YouTHink project. Young people aged 14–19 are invited to join “YouTHink: Navigating through Digital Labyrinths”, an interactive learning programme that helps them check information, recognise manipulation and use Artificial Intelligence responsibly. Schools, libraries, youth centres and…
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40 Youth Worker Mentors for the YouTHink Project!
We invite youth workers, teachers, library staff and other professionals working with young people aged 14–19 to join the pilot training of the international Erasmus+ project YouTHink and test a newly developed media and information literacy programme with their youth groups. Pilot activities are being organised in Lithuania, Italy, Portugal,…
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Not Just Reading, but Making Decisions: How YouTHink’s Media Literacy Content Became Interactive
Knowing how to behave in the digital environment is one thing. Facing a situation yourself, where you need to assess information, recognise a risk and decide how to act, is quite another. This is precisely the kind of learning experience that the international Erasmus+ project YouTHink aims to create in…
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From a Drawing to a Talking Digital Character: How AI Was Used to Create the “YouTHink” Heroes
Is writing a single prompt enough for generative artificial intelligence to create the character you want? When developing the characters for the international Erasmus+ project “YouTHink”, one prompt was not enough. Turning teenagers’ drawings into consistent digital characters that remain recognisable across different learning situations and can speak multiple languages…
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AI vs. Reality: YouTHink Partners mark Girls in ICT Day with interactive online event on ethics, beauty and creativity
23 April 2026 To mark International Girls in ICT Day, partners of the YouTHink project convened an international online event titled “AI vs. Reality: Beauty, Ethics & Creativity”, engaging teenage girls from partners countries in a critical exploration of artificial intelligence, media literacy and digital creativity. The session, moderated by…
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Project online event: AI vs. Reality: Beauty, Ethics & Creativity Online event.
The YouThink project consortium is getting ready to host an online event on 23 April at 4:00 pm, bringing together young participants from partner countries. Five girls from each country will take part in this one-hour session, designed to encourage exchange and collaboration in an international setting.The event, titled “AI…
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Curriculum scenario: history of character creation
From Children’s Ideas to Implementation: How Engaging Educational Content is Born Teaching Media and Information Literacy (MIL) to youth is a significant challenge. It is often observed that young people find this topic boring or too detached from their daily lives, even though MIL actually covers many themes that are…
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Research Reveals a Youth Digital Paradox: 9 out of 10 Say They Evaluate Information Critically, Yet Few Check the Facts
Nine out of ten young people say they critically evaluate information online and do not blindly trust what they see. However, when it comes to checking whether specific information is reliable, a considerable number rely not on fact-checking tools, but on their own intuition. This gap between confidence in their…
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YouTHink presents Media Literacy Curriculum: focus on artificial intelligence and creativity
The consortium of the international Erasmus+ project YouTHink is taking a significant step in the project’s implementation – a comprehensive media literacy curriculum has been prepared. This document provides descriptions of scenarios where theoretical knowledge is combined with real-life situations, gamified elements, and the practical application of Artificial Intelligence tools.…
